terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnExited()

void System.Diagnostics.Process.OnExited ( )
inlineprotected

Definition at line 440 of file Process.cs.

441 {
442 EventHandler eventHandler = this.onExited;
443 if (eventHandler == null)
444 {
445 return;
446 }
447 if (this.SynchronizingObject != null)
448 {
449 global::System.ComponentModel.ISynchronizeInvoke synchronizeInvoke = this.SynchronizingObject;
450 return;
451 }
452 IntPtr invoke_impl = eventHandler.invoke_impl;
453 IntPtr method_code = eventHandler.method_code;
454 IntPtr method = eventHandler.method;
455 }
class f__AnonymousType0<< Count > j__TPar
IntPtr method_code
Definition Delegate.cs:386
IntPtr invoke_impl
Definition Delegate.cs:371
global::System.ComponentModel.ISynchronizeInvoke SynchronizingObject
Definition Process.cs:187

References System.Delegate.invoke_impl, j__TPar, System.Delegate.method, System.Delegate.method_code, System.Diagnostics.Process.onExited, and System.Diagnostics.Process.SynchronizingObject.

Referenced by System.Diagnostics.Process.RaiseOnExited().