terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PriorityClass

ProcessPriorityClass System.Diagnostics.Process.PriorityClass
set

Definition at line 112 of file Process.cs.

113 {
114 set
115 {
116 if (!true)
117 {
118 }
120 long num = 0L;
123 if (processHandle != null)
124 {
125 if (this.haveProcessHandle)
126 {
128 }
129 processHandle.Close();
130 }
131 if (num == 0L)
132 {
133 return;
134 }
135 throw new OutOfMemoryException();
136 }
137 }
class f__AnonymousType0<< Count > j__TPar
Microsoft.Win32.SafeHandles.SafeProcessHandle m_processHandle
Definition Process.cs:826
Microsoft.Win32.SafeHandles.SafeProcessHandle GetProcessHandle(int access, bool throwIfExited)
Definition Process.cs:458