terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ CreateDirectory()

static void System.IO.FileSystem.CreateDirectory ( string fullPath)
inlinestatic

Definition at line 108 of file FileSystem.cs.

109 {
110 int stringLength = fullPath._stringLength;
111 char rawStringData = fullPath.GetRawStringData();
112 int stringLength2 = fullPath._stringLength;
113 int num = 1;
114 char c = fullPath[num];
115 int num2 = 2;
116 char rawStringData2 = fullPath.GetRawStringData();
117 int stringLength3 = fullPath._stringLength;
118 char rawStringData3 = fullPath.GetRawStringData();
119 int stringLength4 = fullPath._stringLength;
120 long num3 = 0L;
121 string text = fullPath.Substring((int)num3, num2);
122 if (text != null)
123 {
124 char rawStringData4 = text.GetRawStringData();
125 int stringLength5 = text._stringLength;
126 return;
127 }
128 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.L, and System.text.

Referenced by System.IO.DirectoryInfo.Create().