terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIBestiaryNPCEntryPortrait.cs
Go to the documentation of this file.
1using System;
7using Terraria.UI;
8
10{
11 // Token: 0x02000AA7 RID: 2727
13 {
14 // Token: 0x170008C3 RID: 2243
15 // (get) Token: 0x06005061 RID: 20577 RVA: 0x0027CFB0 File Offset: 0x0027B1B0
16 // (set) Token: 0x06005062 RID: 20578 RVA: 0x0027CFC4 File Offset: 0x0027B1C4
18 {
20 get
21 {
22 return this.<Entry>k__BackingField;
23 }
25 private set
26 {
28 }
29 }
30
31 // Token: 0x06005063 RID: 20579 RVA: 0x0027CFD8 File Offset: 0x0027B1D8
33 {
34 if (!true)
35 {
36 }
37 base..ctor();
38 this.Entry = entry;
39 int num = 257;
40 if (portraitBackgroundAsset != null)
41 {
42 int num2 = 1;
44 if (num2 == 0)
45 {
46 }
47 }
48 int size = overlays._size;
49 if (num != 0)
50 {
51 }
52 }
53
54 // Token: 0x04008921 RID: 35105
56 private BestiaryEntry <Entry>k__BackingField;
57 }
58}
class f__AnonymousType0<< Count > j__TPar
UIBestiaryNPCEntryPortrait(BestiaryEntry entry, Asset< Texture2D > portraitBackgroundAsset, Color portraitColor, List< IBestiaryBackgroundOverlayAndColorProvider > overlays)