terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ScreenPostProcessor() [2/2]

static ScreenPostProcessor.ScreenPostProcessor ( )
inlinestaticprivate

Definition at line 185 of file ScreenPostProcessor.cs.

186 {
187 int num = Shader.PropertyToID("_MainTex");
188 int num2 = Shader.PropertyToID("_SecondaryTex");
189 int num3 = Shader.PropertyToID("_ThirdTex");
190 int num4 = Shader.PropertyToID("_ForthTex");
191 int num5 = Shader.PropertyToID("_ImageSize1");
192 }
class f__AnonymousType0<< Count > j__TPar
static int PropertyToID(string name)
Definition Shader.cs:50

References j__TPar, and UnityEngine.Shader.PropertyToID().