terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LadyBugLuck()

void Terraria.NPC.LadyBugLuck ( int plr,
bool GoldLadyBug = false )
inlineprivate

Definition at line 6884 of file NPC.cs.

6885 {
6886 short num = this.releaseOwner;
6887 if (num == 0)
6888 {
6889 }
6890 Vector2 center = base.Center;
6891 if (num == 0)
6892 {
6893 }
6894 if (num == 0)
6895 {
6896 }
6897 Vector2 vector;
6898 float num2 = vector.Length();
6899 float num3 = vector.Length();
6900 float num4 = vector.Length();
6901 if (49289 == 0)
6902 {
6903 }
6904 long num5 = 32752L;
6905 if (num5 == 0L)
6906 {
6907 }
6908 if (num5 == 0L)
6909 {
6910 }
6911 }
class f__AnonymousType0<< Count > j__TPar
short releaseOwner
Definition NPC.cs:11135

References j__TPar, System.L, Microsoft.Xna.Framework.Vector2.Length(), and Terraria.NPC.releaseOwner.