terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DoDeathEvents_AdvanceSlimeRain()

void Terraria.NPC.DoDeathEvents_AdvanceSlimeRain ( Player closestPlayer)
inlineprivate

Definition at line 5330 of file NPC.cs.

5331 {
5332 if (!true)
5333 {
5334 }
5335 bool flag = NPC.AnyNPCs(50);
5336 int num = 150;
5337 int whoAmI = closestPlayer.whoAmI;
5338 if (num == 0)
5339 {
5340 }
5341 int num2 = 50;
5342 NPC.SpawnOnPlayer(whoAmI, num2);
5343 if (num == 0)
5344 {
5345 }
5346 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.NPC.AnyNPCs(), j__TPar, Terraria.NPC.SpawnOnPlayer(), and Terraria.Entity.whoAmI.

Referenced by Terraria.NPC.DoDeathEvents().