terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_123_Deerclops_Movement()

void Terraria.NPC.AI_123_Deerclops_Movement ( bool haltMovement,
bool goHome )
inlineprivate

Definition at line 2029 of file NPC.cs.

2030 {
2031 int num = this.life;
2032 int num2 = this.lifeMax;
2033 int num3 = 1;
2034 NPCAimedTarget targetData = this.GetTargetData(num3 != 0);
2035 int num4 = this.homeTileX;
2036 if (this.homeTileY == 0)
2037 {
2038 }
2039 Point point;
2040 Vector2 vector = point.ToVector2();
2041 Vector2 center = base.Center;
2042 int direction = this.direction;
2043 Vector2 center2 = base.Center;
2044 if (direction == 0)
2045 {
2046 }
2047 if (direction == 0)
2048 {
2049 }
2050 float num6;
2051 int num5 = Math.Sign(num6);
2054 float[] array = this.ai;
2055 float x = this.velocity.X;
2056 }
class f__AnonymousType0<< Count > j__TPar
static int Sign(double value)
Definition Math.cs:252
Vector2 velocity
Definition Entity.cs:463
int lifeMax
Definition NPC.cs:11432
NPCAimedTarget GetTargetData(bool ignorePlayerTankPets=true)
Definition NPC.cs:250
float[] ai
Definition NPC.cs:11384
int homeTileX
Definition NPC.cs:11525
int homeTileY
Definition NPC.cs:11528

References Terraria.NPC.ai, System.array, Terraria.Entity.direction, Terraria.NPC.GetTargetData(), Terraria.NPC.homeTileX, Terraria.NPC.homeTileY, j__TPar, Terraria.NPC.life, Terraria.NPC.lifeMax, System.Math.Sign(), Terraria.Entity.velocity, and Microsoft.Xna.Framework.Vector2.X.