terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetShimmered()

void Terraria.NPC.GetShimmered ( )
inlineprivate

Definition at line 8566 of file NPC.cs.

8567 {
8569 long num;
8570 int num2;
8572 {
8573 if (!spawnedFromStatue)
8574 {
8575 }
8576 Vector2 center = base.Center;
8577 num = 0L;
8578 Vector2 center2 = base.Center;
8579 if (!spawnedFromStatue)
8580 {
8581 }
8582 num2 = 32640;
8583 return;
8584 }
8585 if (num2 == 0)
8586 {
8587 }
8588 if (num2 != 0)
8589 {
8590 this.Transform((int)num);
8591 if (!spawnedFromStatue)
8592 {
8593 }
8594 Vector2 center3 = base.Center;
8595 Vector2 center4 = base.Center;
8596 if (!spawnedFromStatue)
8597 {
8598 }
8599 return;
8600 }
8601 int num3;
8602 if (num3 == 0)
8603 {
8604 }
8605 if (num3 == 0)
8606 {
8607 }
8608 if (32640 == 0)
8609 {
8610 }
8611 if (16256 == 0)
8612 {
8613 }
8614 int myPlayer = Main.myPlayer;
8615 }
class f__AnonymousType0<< Count > j__TPar
bool SpawnedFromStatue
Definition NPC.cs:11102
void Transform(int newType)
Definition NPC.cs:6764

References j__TPar, System.L, Terraria.Main.myPlayer, Terraria.NPC.SpawnedFromStatue, and Terraria.NPC.Transform().

Referenced by Terraria.NPC.UpdateNPC_BuffApplyVFX().