terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Collision_MoveNormal()

void Terraria.NPC.Collision_MoveNormal ( bool fall,
Vector2 cPosition,
int cWidth,
int cHeight )
inlineprivate

Definition at line 9312 of file NPC.cs.

9313 {
9314 float x = this.velocity.X;
9315 float y = this.velocity.Y;
9316 if (!true)
9317 {
9318 }
9319 }
Vector2 velocity
Definition Entity.cs:463

References Terraria.Entity.velocity, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.