terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_124_DeerclopsLeg()

void Terraria.NPC.AI_124_DeerclopsLeg ( )
inlineprivate

Definition at line 2059 of file NPC.cs.

2060 {
2061 float[] array = this.ai;
2062 int num = 32768;
2063 int num2 = 32640;
2064 if (num2 == 0)
2065 {
2066 }
2067 int num3;
2068 if (num != 0)
2069 {
2071 Vector2 center = npcaimedTarget.Center;
2072 Vector2 center2 = base.Center;
2073 if (num2 == 0)
2074 {
2075 }
2076 int width = this.width;
2077 float x = this.position.X;
2078 if (num == 0)
2079 {
2080 }
2081 float x2 = this.position.X;
2082 Vector2 center3 = base.Center;
2083 float[] array2 = this.localAI;
2084 num3 = 16256;
2085 return;
2086 }
2087 if (num3 == 0)
2088 {
2089 }
2090 int whoAmI = this.whoAmI;
2091 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
float[] localAI
Definition NPC.cs:11387
float[] ai
Definition NPC.cs:11384

References Terraria.NPC.ai, System.array, j__TPar, Terraria.NPC.localAI, Terraria.Entity.position, Terraria.Entity.whoAmI, Terraria.Entity.width, and Microsoft.Xna.Framework.Vector2.X.