terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RegisterObject()

void System.Runtime.Serialization.SerializationObjectManager.RegisterObject ( object obj)
inline

Definition at line 17 of file SerializationObjectManager.cs.

18 {
19 SerializationEvents serializationEventsForType = SerializationEventsCache.GetSerializationEventsForType(obj.GetType());
20 if (serializationEventsForType._onSerializingMethods != null || serializationEventsForType._onSerializedMethods != null)
21 {
23 StreamingContext context = this._context;
25 serializationEventsForType.InvokeOnSerializing(obj, context);
26 this.AddOnSerialized(obj);
27 }
28 }
class f__AnonymousType0<< Count > j__TPar
readonly StreamingContextStates m_state

References System.Runtime.Serialization.SerializationObjectManager._context, System.Runtime.Serialization.SerializationObjectManager._objectSeenTable, System.Runtime.Serialization.SerializationObjectManager.AddOnSerialized(), System.Runtime.Serialization.SerializationEventsCache.GetSerializationEventsForType(), System.Runtime.Serialization.SerializationEvents.InvokeOnSerializing(), j__TPar, System.Runtime.Serialization.StreamingContext.m_state, System.obj, and System.state.