terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ m_state

readonly StreamingContextStates System.Runtime.Serialization.StreamingContext.m_state
package

Definition at line 73 of file StreamingContext.cs.

Referenced by System.Runtime.Serialization.Formatters.Binary.ObjectReader.CreateReadObjectInfo(), System.Runtime.Serialization.Formatters.Binary.ObjectReader.CreateReadObjectInfo(), System.Runtime.Serialization.StreamingContext.Equals(), System.Runtime.Serialization.ObjectManager.FixupSpecialObject(), System.Runtime.Serialization.Formatters.Binary.ObjectReader.InitFullDeserialization(), System.Runtime.Serialization.Formatters.Binary.ReadObjectInfo.InitMemberInfo(), Newtonsoft.Json.Serialization.JsonSerializerInternalReader.OnDeserialized(), Newtonsoft.Json.Serialization.JsonSerializerInternalReader.OnDeserializing(), Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.OnSerialized(), Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.OnSerializing(), System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >.OnSerializing(), System.Runtime.Serialization.ObjectManager.RaiseDeserializationEvent(), System.Runtime.Serialization.ObjectManager.RaiseOnDeserializedEvent(), System.Runtime.Serialization.ObjectManager.RaiseOnDeserializingEvent(), System.Runtime.Serialization.SerializationObjectManager.RaiseOnSerializedEvent(), System.Runtime.Serialization.SerializationObjectManager.RegisterObject(), System.Runtime.Serialization.ObjectManager.RegisterObject(), System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(), System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write(), and System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteArray().