terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawInGame()

void Terraria.UI.InGamePopups.PlayerWantsToJoinGamePopup.DrawInGame ( SpriteBatch spriteBatch,
Vector2 bottomAnchorPosition )
inline

Implements Terraria.UI.IInGameNotification.

Definition at line 385 of file InGamePopups.cs.

386 {
387 float scale = this.Scale;
388 UserJoinToServerRequest request = this._request;
389 UserJoinToServerRequest request2 = this._request;
390 string <UserDisplayName>k__BackingField = request2.<UserDisplayName>k__BackingField;
391 string <UserFullIdentifier>k__BackingField = request2.<UserFullIdentifier>k__BackingField;
392 float scale2 = this.Scale;
393 if (17000 == 0)
394 {
395 }
397 if (rectangle == null)
398 {
399 }
400 Vector2 mouseScreen = Main.MouseScreen;
401 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.UI.InGamePopups.PlayerWantsToJoinGamePopup._request, j__TPar, Terraria.UI.InGamePopups.PlayerWantsToJoinGamePopup.k__BackingField, Terraria.Main.MouseScreen, and Terraria.UI.InGamePopups.PlayerWantsToJoinGamePopup.Scale.