void Reject(string assetPath, IRejectionReason reason)
bool TryGetRejections(List< string > rejectionReasons)
bool TryGetRejections(List< string > rejectionReasons)
IContentValidator ContentValidator
readonly Dictionary< string, string > _nameToAbsolutePath
void RejectAsset(string assetName, IRejectionReason reason)
IContentValidator< ContentValidator > k__BackingField
Stream OpenStream(string assetName)
string GetExtension(string assetName)
bool HasAsset(string assetName)
readonly RejectedAssetCollection _rejections
void BuildNameToAbsolutePathDictionary()
FileSystemContentSource(string basePath)