terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RenderTextureReadWrite.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine
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{
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// Token: 0x0200006E RID: 110
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public
enum
RenderTextureReadWrite
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{
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// Token: 0x040002D2 RID: 722
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Default
,
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// Token: 0x040002D3 RID: 723
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Linear
,
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// Token: 0x040002D4 RID: 724
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sRGB
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}
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}
System
Definition
__ComObject.cs:4
UnityEngine.RenderTextureFormat.Default
@ Default
UnityEngine.RenderTextureReadWrite
RenderTextureReadWrite
Definition
RenderTextureReadWrite.cs:7
UnityEngine.RenderTextureReadWrite.sRGB
@ sRGB
UnityEngine.ColorSpace.Linear
@ Linear
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
RenderTextureReadWrite.cs
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