terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RestoreBackup()

void GUIControllerMappings.RestoreBackup ( )
inline

Definition at line 153 of file GUIControllerMappings.cs.

154 {
155 this.World.RestoreBackup();
162 this.PVP.RestoreBackup();
163 this.Housing.RestoreBackup();
164 this.ItemHeld.RestoreBackup();
165 this.ChestInv.RestoreBackup();
166 this.Chest.RestoreBackup();
167 this.ShopInv.RestoreBackup();
168 this.Shop.RestoreBackup();
169 this.Crafting.RestoreBackup();
170 this.Reforge.RestoreBackup();
171 this.Chat.RestoreBackup();
172 this.LoadMappingValues();
173 }
GUIControllerMappingStateTable WorldInteractFallback
GUIControllerMappingStateTable Inventory
GUIControllerMappingStateTable World
GUIControllerMappingStateTable Equipment
GUIControllerMappingStateTable ChestInv
GUIControllerMappingStateTable Shop
GUIControllerMappingStateTable WorldInteract
GUIControllerMappingStateTable PVP
GUIControllerMappingStateTable ShopInv
GUIControllerMappingStateTable Reforge
GUIControllerMappingStateTable BaseInventory
GUIControllerMappingStateTable ItemHeld
GUIControllerMappingStateTable Housing
GUIControllerMappingStateTable WorldShared
GUIControllerMappingStateTable Crafting

References BaseInventory, ChestInv, Crafting, Equipment, Housing, Inventory, ItemHeld, LoadMappingValues(), PVP, Reforge, GUIControllerMappingStateTable.RestoreBackup(), Shop, ShopInv, World, WorldInteract, WorldInteractFallback, and WorldShared.

Referenced by DrawMainButtons().