terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HurtTiles()

static Collision.HurtTile Terraria.Collision.HurtTiles ( Vector2 Position,
int Width,
int Height,
Player player )
inlinestatic

Definition at line 1107 of file Collision.cs.

1108 {
1109 int num = 15744;
1110 int num2 = 32640;
1111 if (num2 == 0)
1112 {
1113 }
1114 if (num2 != 0)
1115 {
1116 }
1117 if (num == 0)
1118 {
1119 }
1120 if (num2 == 0)
1121 {
1122 }
1123 Tile tile;
1124 bool flag = tile.inActive();
1125 if (num2 == 0)
1126 {
1127 return;
1128 }
1129 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.inActive(), and j__TPar.