terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ StickyTiles()

static Vector2 Terraria.Collision.StickyTiles ( Vector2 Position,
Vector2 Velocity,
int Width,
int Height )
inlinestatic

Definition at line 1205 of file Collision.cs.

1206 {
1207 for (;;)
1208 {
1209 int num = 15744;
1210 int num2 = 32640;
1211 if (num2 == 0)
1212 {
1213 }
1214 if (num2 != 0)
1215 {
1216 }
1217 if (num == 0)
1218 {
1219 }
1220 if (num2 == 0)
1221 {
1222 }
1223 Tile tile;
1224 bool flag = tile.active();
1225 Tile tile2;
1226 bool flag2 = tile2.inActive();
1227 Tile tile3;
1228 ushort type = tile3.type;
1229 Tile tile4;
1230 ushort type2 = tile4.type;
1231 Tile tile5;
1232 byte b = tile5.slope();
1233 Tile tile6;
1234 bool flag3 = tile6.halfBrick();
1235 Tile tile7;
1236 ushort type3 = tile7.type;
1237 int num3;
1238 if (num3 == 0)
1239 {
1240 return;
1241 }
1242 }
1243 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Tile.halfBrick(), Terraria.Tile.inActive(), j__TPar, Terraria.Tile.slope(), and Terraria.Tile.type.