terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SpriteAtlasManager.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Diagnostics
;
3
using
System.Runtime.CompilerServices
;
4
using
UnityEngine.Bindings
;
5
using
UnityEngine.Scripting
;
6
7
namespace
UnityEngine.U2D
8
{
9
// Token: 0x020000ED RID: 237
10
[
StaticAccessor
(
"GetSpriteAtlasManager()"
,
StaticAccessorType
.Dot)]
11
[
NativeHeader
(
"Runtime/2D/SpriteAtlas/SpriteAtlasManager.h"
)]
12
[
NativeHeader
(
"Runtime/2D/SpriteAtlas/SpriteAtlas.h"
)]
13
public
class
SpriteAtlasManager
14
{
15
// Token: 0x06000514 RID: 1300 RVA: 0x000092EC File Offset: 0x000074EC
16
[
RequiredByNativeCode
]
17
private
static
bool
RequestAtlas
(
string
tag)
18
{
19
return
true
;
20
}
21
22
// Token: 0x14000003 RID: 3
23
// (add) Token: 0x06000515 RID: 1301 RVA: 0x000092FC File Offset: 0x000074FC
24
// (remove) Token: 0x06000516 RID: 1302 RVA: 0x00009318 File Offset: 0x00007518
25
public
static
event
Action<SpriteAtlas>
atlasRegistered
26
{
27
[
CompilerGenerated
]
28
add
29
{
30
Delegate
@
delegate
;
31
if
(@
delegate
!=
null
&& @
delegate
==
null
)
32
{
33
return
;
34
}
35
}
36
[
CompilerGenerated
]
37
remove
38
{
39
Delegate
@
delegate
;
40
if
(@
delegate
!=
null
&& @
delegate
==
null
)
41
{
42
return
;
43
}
44
}
45
}
46
47
// Token: 0x06000517 RID: 1303 RVA: 0x00009334 File Offset: 0x00007534
48
[
RequiredByNativeCode
]
49
private
static
void
PostRegisteredAtlas
(
SpriteAtlas
spriteAtlas
)
50
{
51
}
52
53
// Token: 0x06000518 RID: 1304 RVA: 0x00009344 File Offset: 0x00007544
54
internal
static
void
Register
(
SpriteAtlas
spriteAtlas
)
55
{
56
throw
new
MissingMethodException
();
57
}
58
59
// Token: 0x04000407 RID: 1031
60
[
CompilerGenerated
]
61
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
62
private
static
Action<string, Action<SpriteAtlas>
>
atlasRequested
;
63
64
// Token: 0x04000408 RID: 1032
65
[
CompilerGenerated
]
66
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
67
private
static
Action<SpriteAtlas>
atlasRegistered
;
68
}
69
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Action
Definition
Action.5.cs:7
System.Delegate
Definition
Delegate.cs:14
System.MissingMethodException
Definition
MissingMethodException.cs:9
UnityEngine.U2D.SpriteAtlasManager.PostRegisteredAtlas
static void PostRegisteredAtlas(SpriteAtlas spriteAtlas)
Definition
SpriteAtlasManager.cs:49
UnityEngine.U2D.SpriteAtlasManager.atlasRegistered
static Action< SpriteAtlas > atlasRegistered
Definition
SpriteAtlasManager.cs:26
UnityEngine.U2D.SpriteAtlasManager.Register
static void Register(SpriteAtlas spriteAtlas)
Definition
SpriteAtlasManager.cs:54
UnityEngine.U2D.SpriteAtlasManager.atlasRequested
static Action< string, Action< SpriteAtlas > > atlasRequested
Definition
SpriteAtlasManager.cs:62
UnityEngine.U2D.SpriteAtlasManager.RequestAtlas
static bool RequestAtlas(string tag)
Definition
SpriteAtlasManager.cs:17
UnityEngine.U2D.SpriteAtlasManager
Definition
SpriteAtlasManager.cs:14
UnityEngine.U2D.SpriteAtlas
Definition
SpriteAtlas.cs:10
System.Diagnostics.DebuggerBrowsableState
DebuggerBrowsableState
Definition
DebuggerBrowsableState.cs:9
System.Diagnostics
Definition
ConditionalAttribute.cs:5
System.Runtime.CompilerServices
Definition
AsyncMethodBuilderAttribute.cs:4
System
Definition
__ComObject.cs:4
UnityEngine.Bindings.StaticAccessorType
StaticAccessorType
Definition
StaticAccessorType.cs:8
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine.U2D
Definition
SpriteAtlas.cs:5
source
UnityEngine.CoreModule
UnityEngine
U2D
SpriteAtlasManager.cs
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1.10.0