terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RefreshAvailableItems()

void GUIPageIcons.RefreshAvailableItems ( )
inlineprivate

Definition at line 238 of file GUIPageIcons.cs.

239 {
240 int num = 1;
241 if (num == 0)
242 {
243 }
244 bool playerInventory = Main.playerInventory;
245 if (num == 0)
246 {
247 }
248 int myPlayer = Main.myPlayer;
249 if (num == 0)
250 {
251 }
252 Main.npcShop = 0;
253 if (num == 0)
254 {
255 }
256 int myPlayer2 = Main.myPlayer;
257 if (num == 0)
258 {
259 }
260 int myPlayer3 = Main.myPlayer;
261 int myPlayer4 = Main.myPlayer;
262 Tile tile;
263 ushort type = tile.type;
264 int myPlayer5 = Main.myPlayer;
265 Recipe.FindRecipes(false);
267 int myPlayer6 = Main.myPlayer;
268 Main.InGuideCraftMenu = false;
269 Recipe.FindRecipes(false);
270 }
class f__AnonymousType0<< Count > j__TPar
static int myPlayer
Definition Main.cs:2337
static bool InGuideCraftMenu
Definition Main.cs:2645
static bool playerInventory
Definition Main.cs:2057
static void FindRecipes(bool canDelayCheck=false)
Definition Recipe.cs:204
ushort type
Definition Tile.cs:58

References Terraria.Recipe.FindRecipes(), Terraria.Main.InGuideCraftMenu, j__TPar, Terraria.Main.myPlayer, Terraria.Main.playerInventory, and Terraria.Tile.type.

Referenced by UpdatePageStates().