terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ShimmerHelper.cs
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1using System;
3
5{
6 // Token: 0x020007EA RID: 2026
7 public class ShimmerHelper
8 {
9 // Token: 0x06004120 RID: 16672 RVA: 0x00244B74 File Offset: 0x00242D74
10 public static Vector2? FindSpotWithoutShimmer(Entity entity, int startX, int startY, int expand, bool allowSolidTop)
11 {
12 int num = 1;
13 if (num == 0)
14 {
15 }
16 if (num == 0)
17 {
18 }
19 if (num == 0)
20 {
21 }
22 if (num == 0)
23 {
24 }
25 if (num == 0)
26 {
27 }
28 if (num == 0)
29 {
30 }
31 if (num == 0)
32 {
33 }
34 if (num == 0)
35 {
36 return;
37 }
38 }
39
40 // Token: 0x06004121 RID: 16673 RVA: 0x00244BB4 File Offset: 0x00242DB4
42 {
43 int num = 1;
44 if (num == 0)
45 {
46 }
47 if (num == 0)
48 {
49 }
50 if (num == 0)
51 {
52 }
53 if (num == 0)
54 {
55 }
56 if (num == 0)
57 {
58 }
59 if (num != 0)
60 {
61 return;
62 }
63 }
64
65 // Token: 0x06004122 RID: 16674 RVA: 0x00244BDC File Offset: 0x00242DDC
67 {
68 }
69 }
70}
class f__AnonymousType0<< Count > j__TPar
static ? Vector2 FindSpotWithoutShimmer(Entity entity, int startX, int startY, int expand, bool allowSolidTop)
static bool IsSpotShimmerFree(Entity entity, Vector2 landingPosition, bool allowSolidTop)