terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ InternalSaveMapCompressed()

static void Terraria.Map.MapHelper.InternalSaveMapCompressed ( )
inlinestaticprivate

Definition at line 234 of file MapHelper.cs.

235 {
236 if (!true)
237 {
238 }
239 bool isCloudSave = Main.ActivePlayerFileData._isCloudSave;
240 string playerPathName = Main.playerPathName;
241 int stringLength = Main.playerPathName._stringLength;
242 string text;
243 if (!isCloudSave)
244 {
245 if (stringLength == 0)
246 {
247 }
249 }
250 if (stringLength == 0)
251 {
252 }
253 string text3;
254 string text2 = text + text3;
255 }
class f__AnonymousType0<< Count > j__TPar
static void CreateDirectory(string path)

References Terraria.IO.FileData._isCloudSave, Terraria.Main.ActivePlayerFileData, Terraria.Utilities.FileUtilities.CreateDirectory(), j__TPar, Terraria.Main.playerPathName, and System.text.