terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceHill()

static void Terraria.GameContent.Biomes.DunesBiome.PlaceHill ( int startX,
int endX,
double scale,
DunesBiome::DunesDescription description )
inlinestaticprivate

Definition at line 94 of file DunesBiome.cs.

95 {
96 SurfaceMap <Surface>k__BackingField = description.<Surface>k__BackingField;
97 short num = <Surface>k__BackingField[startX];
98 SurfaceMap <Surface>k__BackingField2 = description.<Surface>k__BackingField;
99 long num2 = 0L;
100 short num3 = <Surface>k__BackingField2[endX];
101 DunesBiome.WindDirection <WindDirection>k__BackingField = description.<WindDirection>k__BackingField;
102 int num4 = WorldGen.genRand.Next(endX, (int)num2);
105 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.WorldGen.genRand, j__TPar, System.L, and Terraria.Utilities.UnifiedRandom.Next().

Referenced by Terraria.GameContent.Biomes.DunesBiome.PlaceSingle().