terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceCurvedLine()

static void Terraria.GameContent.Biomes.DunesBiome.PlaceCurvedLine ( Point startPoint,
Point endPoint,
Point anchorOffset,
DunesBiome::DunesDescription description )
inlinestaticprivate

Definition at line 108 of file DunesBiome.cs.

109 {
110 int num = 1;
111 if (num == 0)
112 {
113 }
114 Vector2D vector2D = startPoint.ToVector2D();
115 Vector2D vector2D2 = endPoint.ToVector2D();
116 if (num == 0)
117 {
118 }
119 if (num == 0)
120 {
121 }
122 Point point;
123 bool flag = point == anchorOffset;
124 Rectangle <Area>k__BackingField = description.<Area>k__BackingField;
125 int width = description.<Area>k__BackingField.Width;
126 SurfaceMap <Surface>k__BackingField = description.<Surface>k__BackingField;
127 Tile tile;
128 bool flag2 = tile.active();
129 Tile tile2;
130 ushort type = tile2.type;
131 Tile tile3;
132 tile3.ClearEverything();
133 int num2 = 53;
134 Tile tile4;
135 tile4.ResetToType((ushort)num2);
136 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Tile.ClearEverything(), j__TPar, Terraria.Tile.ResetToType(), Terraria.Tile.type, and Microsoft.Xna.Framework.Rectangle.Width.