terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ NotifyStencilStateChanged()

static void UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged ( Component mask)
inlinestatic

Definition at line 22 of file MaskUtilities.cs.

23 {
24 if (!true)
25 {
26 }
27 GameObject gameObject = mask.gameObject;
28 GameObject gameObject2;
29 bool flag = gameObject2 == gameObject;
30 }
class f__AnonymousType0<< Count > j__TPar

References UnityEngine.Component.gameObject, and j__TPar.

Referenced by UnityEngine.UI.Mask.OnDisable(), UnityEngine.UI.MaskableGraphic.OnDisable(), UnityEngine.UI.Mask.OnEnable(), and UnityEngine.UI.MaskableGraphic.OnEnable().