terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ICollection.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
System.Collections
4
{
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// Token: 0x020005E3 RID: 1507
6
public
interface
ICollection
:
IEnumerable
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{
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// Token: 0x06002DA3 RID: 11683
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void
CopyTo
(
Array
array
,
int
index
);
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// Token: 0x170006F6 RID: 1782
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// (get) Token: 0x06002DA4 RID: 11684
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int
Count
{
get
; }
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15
// Token: 0x170006F7 RID: 1783
16
// (get) Token: 0x06002DA5 RID: 11685
17
object
SyncRoot
{
get
; }
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// Token: 0x170006F8 RID: 1784
20
// (get) Token: 0x06002DA6 RID: 11686
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bool
IsSynchronized
{
get
; }
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}
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}
System.Array
Definition
Array.cs:14
System.Collections.ICollection.SyncRoot
object SyncRoot
Definition
ICollection.cs:17
System.Collections.ICollection.IsSynchronized
bool IsSynchronized
Definition
ICollection.cs:21
System.Collections.ICollection.Count
int Count
Definition
ICollection.cs:13
System.Collections.ICollection.CopyTo
void CopyTo(Array array, int index)
System.Collections.ICollection
Definition
ICollection.cs:7
System.Collections.IEnumerable
Definition
IEnumerable.cs:7
System.Collections
Definition
ArrayList.cs:6
System.ExceptionArgument.index
@ index
System.ExceptionArgument.array
@ array
System
Definition
__ComObject.cs:4
source
mscorlib
System
Collections
ICollection.cs
Generated by
1.10.0