terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ICollection.cs
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1using System;
2
3namespace System.Collections
4{
5 // Token: 0x020005E3 RID: 1507
6 public interface ICollection : IEnumerable
7 {
8 // Token: 0x06002DA3 RID: 11683
9 void CopyTo(Array array, int index);
10
11 // Token: 0x170006F6 RID: 1782
12 // (get) Token: 0x06002DA4 RID: 11684
13 int Count { get; }
14
15 // Token: 0x170006F7 RID: 1783
16 // (get) Token: 0x06002DA5 RID: 11685
17 object SyncRoot { get; }
18
19 // Token: 0x170006F8 RID: 1784
20 // (get) Token: 0x06002DA6 RID: 11686
21 bool IsSynchronized { get; }
22 }
23}
void CopyTo(Array array, int index)