terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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LocalPhysicsMode.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine.SceneManagement
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{
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// Token: 0x02000121 RID: 289
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[Flags]
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public
enum
LocalPhysicsMode
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{
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// Token: 0x040004DD RID: 1245
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None
= 0,
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// Token: 0x040004DE RID: 1246
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Physics2D
= 1,
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// Token: 0x040004DF RID: 1247
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Physics3D
= 2
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}
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}
UnityEngine.Physics2D
Definition
Physics2D.cs:13
System
Definition
__ComObject.cs:4
UnityEngine.SceneManagement.LocalPhysicsMode
LocalPhysicsMode
Definition
LocalPhysicsMode.cs:8
UnityEngine.SceneManagement.LocalPhysicsMode.None
@ None
UnityEngine.SceneManagement.LocalPhysicsMode.Physics3D
@ Physics3D
UnityEngine.SceneManagement
Definition
LoadSceneMode.cs:4
source
UnityEngine.CoreModule
UnityEngine
SceneManagement
LocalPhysicsMode.cs
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1.10.0