terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IAsset.cs
Go to the documentation of this file.
1using System;
3
4namespace ReLogic.Content
5{
6 // Token: 0x02000B48 RID: 2888
7 public interface IAsset : IDisposable
8 {
9 // Token: 0x1700091B RID: 2331
10 // (get) Token: 0x06005407 RID: 21511
12
13 // Token: 0x1700091C RID: 2332
14 // (get) Token: 0x06005408 RID: 21512
16
17 // Token: 0x1700091D RID: 2333
18 // (get) Token: 0x06005409 RID: 21513
19 string Name { get; }
20
21 // Token: 0x1700091E RID: 2334
22 // (get) Token: 0x0600540A RID: 21514
23 bool IsLoaded { get; }
24
25 // Token: 0x1700091F RID: 2335
26 // (get) Token: 0x0600540B RID: 21515
27 bool IsDisposed { get; }
28
29 // Token: 0x0600540C RID: 21516
31 }
32}
IContentSource Source
Definition IAsset.cs:15
AssetState State
Definition IAsset.cs:11