terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RefreshPlayerList()

void GUIPVPIcons.RefreshPlayerList ( )
inlineprivate

Definition at line 233 of file GUIPVPIcons.cs.

234 {
235 int num = 1;
236 if (num == 0)
237 {
238 }
239 bool gameMenu = Main.gameMenu;
240 if (num == 0)
241 {
242 }
243 if (num != 0)
244 {
245 if (num == 0)
246 {
247 }
248 if (num != 0)
249 {
253 }
254 }
255 int selectedPlayer = this.SelectedPlayer;
257 }
class f__AnonymousType0<< Count > j__TPar
int ConnectedPlayerCount
int[] ConnectedPlayers
static bool gameMenu
Definition Main.cs:2673

References ConnectedPlayerCount, ConnectedPlayers, Terraria.Main.gameMenu, j__TPar, and SelectedPlayer.