terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateHotbarKeybinds()

void GUIHotbar.UpdateHotbarKeybinds ( )
inline

Definition at line 122 of file GUIHotbar.cs.

123 {
125 bool[] keyState = controllerDevice._KeyState;
126 long num = 0L;
127 this.SetItem((int)num);
128 int num2 = 1;
129 this.SetItem(num2);
130 int num3 = 2;
131 this.SetItem(num3);
132 int num4 = 3;
133 this.SetItem(num4);
134 int num5 = 4;
135 this.SetItem(num5);
136 int num6 = 5;
137 this.SetItem(num6);
138 int num7 = 6;
139 this.SetItem(num7);
140 int num8 = 7;
141 this.SetItem(num8);
142 int num9 = 8;
143 this.SetItem(num9);
144 int num10 = 9;
145 this.SetItem(num10);
146 int myPlayer = Main.myPlayer;
147 int myPlayer2 = Main.myPlayer;
148 int myPlayer3 = Main.myPlayer;
149 int myPlayer4 = Main.myPlayer;
150 }
class f__AnonymousType0<< Count > j__TPar
void SetItem(int item)
Definition GUIHotbar.cs:238
static int myPlayer
Definition Main.cs:2337

References Controller.ControllerDevice._KeyState, j__TPar, System.L, Terraria.Main.myPlayer, and SetItem().

Referenced by Draw().