terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetPointerPosition()

Vector2 Terraria.GameInput.SmartSelectGamepadPointer.GetPointerPosition ( )
inline

Definition at line 81 of file SmartSelectGamepadPointer.cs.

82 {
83 if (!true)
84 {
85 }
86 int worldMouseX = Main.worldMouseX;
87 int worldMouseY = Main.worldMouseY;
88 float x = this._center.X;
89 float y = this._center.Y;
90 if (!true)
91 {
92 }
93 float x2 = this._size.X;
94 float y2 = this._size.Y;
95 if (!true)
96 {
97 }
98 if (!true)
99 {
100 }
101 if (!true)
102 {
103 }
104 if (!true)
105 {
106 }
107 float x3 = this._distUniform.X;
108 float y3 = this._distUniform.Y;
109 float x4 = this._center.X;
110 float y4 = this._center.Y;
111 return 1;
112 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameInput.SmartSelectGamepadPointer._center, Terraria.GameInput.SmartSelectGamepadPointer._distUniform, Terraria.GameInput.SmartSelectGamepadPointer._size, j__TPar, Terraria.Main.worldMouseX, Terraria.Main.worldMouseY, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.

Referenced by Terraria.GameInput.SmartSelectGamepadPointer.SmartSelectLookup_GetTargetTile().