terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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XmlSchemaAny.cs
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1using System;
4
5namespace System.Xml.Schema
6{
7 // Token: 0x0200013C RID: 316
9 {
10 // Token: 0x1700030E RID: 782
11 // (set) Token: 0x06000ABA RID: 2746 RVA: 0x0001DF78 File Offset: 0x0001C178
12 [XmlAttribute("processContents")]
13 [DefaultValue(XmlSchemaContentProcessing.None)]
21
22 // Token: 0x1700030F RID: 783
23 // (get) Token: 0x06000ABB RID: 2747 RVA: 0x0001DF8C File Offset: 0x0001C18C
24 [XmlIgnore]
26 {
27 get
28 {
29 return this.namespaceList;
30 }
31 }
32
33 // Token: 0x06000ABC RID: 2748 RVA: 0x0001DFA0 File Offset: 0x0001C1A0
34 internal void BuildNamespaceList(string targetNamespace)
35 {
36 if (this.ns != null)
37 {
38 return;
39 }
40 }
41
42 // Token: 0x06000ABD RID: 2749 RVA: 0x0001DFB8 File Offset: 0x0001C1B8
43 public XmlSchemaAny()
44 {
45 if (!true)
46 {
47 }
48 base..ctor();
49 }
50
51 // Token: 0x0400056F RID: 1391
52 private string ns;
53
54 // Token: 0x04000570 RID: 1392
56
57 // Token: 0x04000571 RID: 1393
59 }
60}
class f__AnonymousType0<< Count > j__TPar
XmlSchemaContentProcessing processContents
XmlSchemaContentProcessing ProcessContents
void BuildNamespaceList(string targetNamespace)