terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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XmlSchemaContentProcessing.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Xml.Serialization
;
3
4
namespace
System.Xml.Schema
5
{
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// Token: 0x02000142 RID: 322
7
public
enum
XmlSchemaContentProcessing
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{
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// Token: 0x0400057F RID: 1407
10
[
XmlIgnore
]
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None
,
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// Token: 0x04000580 RID: 1408
13
[
XmlEnum
(
"skip"
)]
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Skip
,
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// Token: 0x04000581 RID: 1409
16
[
XmlEnum
(
"lax"
)]
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Lax
,
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// Token: 0x04000582 RID: 1410
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[
XmlEnum
(
"strict"
)]
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Strict
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Xml.Schema.XmlSchemaContentProcessing
XmlSchemaContentProcessing
Definition
XmlSchemaContentProcessing.cs:8
System.Xml.Schema.XmlSchemaContentProcessing.Strict
@ Strict
System.Xml.Schema.XmlSchemaContentProcessing.Lax
@ Lax
System.Xml.Schema.XmlSchemaContentProcessing.Skip
@ Skip
System.Xml.Schema.SchemaType.None
@ None
System.Xml.Schema
Definition
BaseValidator.cs:4
System.Xml.Serialization
Definition
XmlAttributeAttribute.cs:4
System
Definition
__ComObject.cs:4
source
System.Xml
System
Xml
Schema
XmlSchemaContentProcessing.cs
Generated by
1.10.0