terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SpreadDry()

static bool Terraria.DelegateMethods.SpreadDry ( int x,
int y )
inlinestatic

Definition at line 220 of file DelegateMethods.cs.

221 {
222 if (!true)
223 {
224 }
225 if (!true)
226 {
227 }
228 bool flag = WorldGen.EmptyLiquid(0, x);
229 Dust dust;
230 dust.noGravity = true;
231 float x2 = dust.velocity.X;
232 float y2 = dust.velocity.Y;
233 Dust dust2;
234 float x3 = dust2.velocity.X;
235 float y3 = dust2.velocity.Y;
238 return true;
239 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.WorldGen.EmptyLiquid(), j__TPar, Terraria.Dust.velocity, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.