terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SpreadWater()

static bool Terraria.DelegateMethods.SpreadWater ( int x,
int y )
inlinestatic

Definition at line 150 of file DelegateMethods.cs.

151 {
152 if (!true)
153 {
154 }
155 if (!true)
156 {
157 }
158 bool flag;
159 if (!flag)
160 {
161 }
162 int num = Dust.dustWater();
163 Dust dust;
164 float y2 = dust.velocity.Y;
165 dust.noGravity = true;
166 float x2 = dust.velocity.X;
168 Dust dust2;
169 float x3 = dust2.velocity.X;
170 float y3 = dust2.velocity.Y;
174 return true;
175 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Dust.dustWater(), j__TPar, Terraria.Dust.velocity, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.