terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MethodBody.cs
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1using System;
3
4namespace System.Reflection
5{
6 // Token: 0x02000506 RID: 1286
7 [ComVisible(true)]
8 public class MethodBody
9 {
10 // Token: 0x06002564 RID: 9572 RVA: 0x00052A74 File Offset: 0x00050C74
11 protected MethodBody()
12 {
13 }
14
15 // Token: 0x06002565 RID: 9573 RVA: 0x00052A88 File Offset: 0x00050C88
23
24 // Token: 0x040014CD RID: 5325
26
27 // Token: 0x040014CE RID: 5326
29
30 // Token: 0x040014CF RID: 5327
31 private byte[] il;
32
33 // Token: 0x040014D0 RID: 5328
34 private bool init_locals;
35
36 // Token: 0x040014D1 RID: 5329
37 private int sig_token;
38
39 // Token: 0x040014D2 RID: 5330
40 private int max_stack;
41 }
42}
class f__AnonymousType0<< Count > j__TPar
ExceptionHandlingClause[] clauses
Definition MethodBody.cs:25
LocalVariableInfo[] locals
Definition MethodBody.cs:28
MethodBody(ExceptionHandlingClause[] clauses, LocalVariableInfo[] locals, byte[] il, bool init_locals, int sig_token, int max_stack)
Definition MethodBody.cs:16