terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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LocalVariableInfo.cs
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1using System;
3
4namespace System.Reflection
5{
6 // Token: 0x02000505 RID: 1285
7 [ComVisible(true)]
8 [StructLayout(0)]
9 public class LocalVariableInfo
10 {
11 // Token: 0x06002562 RID: 9570 RVA: 0x00052A34 File Offset: 0x00050C34
13 {
14 }
15
16 // Token: 0x06002563 RID: 9571 RVA: 0x00052A48 File Offset: 0x00050C48
17 public override string ToString()
18 {
19 bool flag = this.is_pinned;
20 Type type = this.type;
21 ushort num = this.position;
22 if (flag)
23 {
24 return "{0} ({1}) (pinned)";
25 }
26 string text;
27 return text;
28 }
29
30 // Token: 0x040014CA RID: 5322
31 internal Type type;
32
33 // Token: 0x040014CB RID: 5323
34 internal bool is_pinned;
35
36 // Token: 0x040014CC RID: 5324
37 internal ushort position;
38 }
39}
class f__AnonymousType0<< Count > j__TPar