terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ MouseOut() [2/2]

void Terraria.GameContent.UI.Elements.UIBestiaryEntryButton.MouseOut ( UIMouseEvent evt,
UIElement listeningElement )
inlineprivate

Definition at line 154 of file UIBestiaryEntryButton.cs.

155 {
156 UIImage borders = this._borders;
157 base.RemoveChild(borders);
158 UIImage bordersGlow = this._bordersGlow;
159 base.RemoveChild(bordersGlow);
160 UIImage bordersOverlay = this._bordersOverlay;
161 base.RemoveChild(bordersOverlay);
162 UIImage bordersOverlay2 = this._bordersOverlay;
163 base.Append(bordersOverlay2);
164 UIImage borders2 = this._borders;
165 base.Append(borders2);
166 UIBestiaryEntryIcon icon = this._icon;
167 }
class f__AnonymousType0<< Count > j__TPar
void Append(UIElement element)
Definition UIElement.cs:412
void RemoveChild(UIElement child)
Definition UIElement.cs:429

References Terraria.GameContent.UI.Elements.UIBestiaryEntryButton._borders, Terraria.GameContent.UI.Elements.UIBestiaryEntryButton._bordersGlow, Terraria.GameContent.UI.Elements.UIBestiaryEntryButton._bordersOverlay, Terraria.GameContent.UI.Elements.UIBestiaryEntryButton._icon, Terraria.UI.UIElement.Append(), j__TPar, and Terraria.UI.UIElement.RemoveChild().