terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetFrame()

override Rectangle Terraria.DataStructures.DrawAnimationVertical.GetFrame ( Texture2D texture,
int frameCounterOverride = -1 )
inlinevirtual

Reimplemented from Terraria.DataStructures.DrawAnimation.

Definition at line 36 of file DrawAnimationVertical.cs.

37 {
38 int frameCount = this.FrameCount;
39 int frameCounter = this.FrameCounter;
40 int frame;
41 int ticksPerFrame;
42 if (this.PingPong)
43 {
44 bool pingPong = this.PingPong;
45 frame = this.Frame;
46 ticksPerFrame = this.TicksPerFrame;
47 if (pingPong)
48 {
49 }
50 }
51 int num = 1;
52 long num2 = 0L;
53 long num3 = 0L;
54 long num4 = 0L;
55 return texture.Frame(num, frame, (int)num2, ticksPerFrame, (int)num3, (int)num4);
56 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.DataStructures.DrawAnimation.Frame, Terraria.DataStructures.DrawAnimation.FrameCount, Terraria.DataStructures.DrawAnimation.FrameCounter, j__TPar, System.L, Terraria.DataStructures.DrawAnimationVertical.PingPong, and Terraria.DataStructures.DrawAnimation.TicksPerFrame.