terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DrawAnimation.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
using
Microsoft.Xna.Framework.Graphics
;
4
5
namespace
Terraria.DataStructures
6
{
7
// Token: 0x0200061F RID: 1567
8
public
class
DrawAnimation
9
{
10
// Token: 0x060035DA RID: 13786 RVA: 0x00211ADC File Offset: 0x0020FCDC
11
public
virtual
void
Update
()
12
{
13
}
14
15
// Token: 0x060035DB RID: 13787 RVA: 0x00211AEC File Offset: 0x0020FCEC
16
public
virtual
Rectangle
GetFrame
(
Texture2D
texture,
int
frameCounterOverride
= -1)
17
{
18
if
(!
true
)
19
{
20
}
21
long
num = 0
L
;
22
long
num2
= 0
L
;
23
long
num3
= 0
L
;
24
long
num4
= 0
L
;
25
return
texture.Frame(1, 1, (
int
)num, (
int
)
num2
, (
int
)
num3
, (
int
)
num4
);
26
}
27
28
// Token: 0x060035DC RID: 13788 RVA: 0x00211B10 File Offset: 0x0020FD10
29
public
DrawAnimation
()
30
{
31
}
32
33
// Token: 0x040076AD RID: 30381
34
public
int
Frame
;
35
36
// Token: 0x040076AE RID: 30382
37
public
int
FrameCount
;
38
39
// Token: 0x040076AF RID: 30383
40
public
int
TicksPerFrame
;
41
42
// Token: 0x040076B0 RID: 30384
43
public
int
FrameCounter
;
44
}
45
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Microsoft.Xna.Framework.Graphics.Texture2D
Definition
Texture2D.cs:10
Terraria.DataStructures.DrawAnimation.TicksPerFrame
int TicksPerFrame
Definition
DrawAnimation.cs:40
Terraria.DataStructures.DrawAnimation.Frame
int Frame
Definition
DrawAnimation.cs:34
Terraria.DataStructures.DrawAnimation.DrawAnimation
DrawAnimation()
Definition
DrawAnimation.cs:29
Terraria.DataStructures.DrawAnimation.FrameCounter
int FrameCounter
Definition
DrawAnimation.cs:43
Terraria.DataStructures.DrawAnimation.GetFrame
virtual Rectangle GetFrame(Texture2D texture, int frameCounterOverride=-1)
Definition
DrawAnimation.cs:16
Terraria.DataStructures.DrawAnimation.Update
virtual void Update()
Definition
DrawAnimation.cs:11
Terraria.DataStructures.DrawAnimation.FrameCount
int FrameCount
Definition
DrawAnimation.cs:37
Terraria.DataStructures.DrawAnimation
Definition
DrawAnimation.cs:9
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System.ConsoleKey.L
@ L
System
Definition
__ComObject.cs:4
Terraria.DataStructures
Definition
AEntitySource_OnHit.cs:4
Microsoft.Xna.Framework.Rectangle
Definition
Rectangle.cs:9
source
Terraria
DataStructures
DrawAnimation.cs
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1.10.0