terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DrawAnimation.cs
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1using System;
4
6{
7 // Token: 0x0200061F RID: 1567
8 public class DrawAnimation
9 {
10 // Token: 0x060035DA RID: 13786 RVA: 0x00211ADC File Offset: 0x0020FCDC
11 public virtual void Update()
12 {
13 }
14
15 // Token: 0x060035DB RID: 13787 RVA: 0x00211AEC File Offset: 0x0020FCEC
16 public virtual Rectangle GetFrame(Texture2D texture, int frameCounterOverride = -1)
17 {
18 if (!true)
19 {
20 }
21 long num = 0L;
22 long num2 = 0L;
23 long num3 = 0L;
24 long num4 = 0L;
25 return texture.Frame(1, 1, (int)num, (int)num2, (int)num3, (int)num4);
26 }
27
28 // Token: 0x060035DC RID: 13788 RVA: 0x00211B10 File Offset: 0x0020FD10
30 {
31 }
32
33 // Token: 0x040076AD RID: 30381
34 public int Frame;
35
36 // Token: 0x040076AE RID: 30382
37 public int FrameCount;
38
39 // Token: 0x040076AF RID: 30383
40 public int TicksPerFrame;
41
42 // Token: 0x040076B0 RID: 30384
43 public int FrameCounter;
44 }
45}
class f__AnonymousType0<< Count > j__TPar
virtual Rectangle GetFrame(Texture2D texture, int frameCounterOverride=-1)