terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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TypeNameParser.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Reflection
;
3
using
System.Threading
;
4
5
namespace
System
6
{
7
// Token: 0x02000168 RID: 360
8
internal
sealed
class
TypeNameParser
9
{
10
// Token: 0x06000E90 RID: 3728 RVA: 0x0001F7CC File Offset: 0x0001D9CC
11
internal
static
Type
GetType
(
string
typeName,
Func<AssemblyName, Assembly>
assemblyResolver
,
Func<Assembly, string, bool, Type>
typeResolver
,
bool
throwOnError
,
bool
ignoreCase
,
StackCrawlMark
stackMark
)
12
{
13
Type
type;
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return
type;
15
}
16
}
17
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Func
Definition
Func.cs:8
System.TypeNameParser.GetType
static Type GetType(string typeName, Func< AssemblyName, Assembly > assemblyResolver, Func< Assembly, string, bool, Type > typeResolver, bool throwOnError, bool ignoreCase, StackCrawlMark stackMark)
Definition
TypeNameParser.cs:11
System.TypeNameParser
Definition
TypeNameParser.cs:9
System.Type
Definition
Type.cs:12
System.Reflection
Definition
AmbiguousMatchException.cs:5
System.Threading.StackCrawlMark
StackCrawlMark
Definition
StackCrawlMark.cs:8
System.Threading
Definition
_ThreadPoolWaitCallback.cs:4
System
Definition
__ComObject.cs:4
source
mscorlib
System
TypeNameParser.cs
Generated by
1.10.0