terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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StackCrawlMark.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
System.Threading
4
{
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// Token: 0x020001F9 RID: 505
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[
Serializable
]
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internal
enum
StackCrawlMark
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{
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// Token: 0x040009B0 RID: 2480
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LookForMe
,
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// Token: 0x040009B1 RID: 2481
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LookForMyCaller
,
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// Token: 0x040009B2 RID: 2482
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LookForMyCallersCaller
,
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// Token: 0x040009B3 RID: 2483
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LookForThread
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}
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}
System.Reflection.TypeAttributes.Serializable
@ Serializable
System.Threading.StackCrawlMark
StackCrawlMark
Definition
StackCrawlMark.cs:8
System.Threading.StackCrawlMark.LookForMyCaller
@ LookForMyCaller
System.Threading.StackCrawlMark.LookForThread
@ LookForThread
System.Threading.StackCrawlMark.LookForMe
@ LookForMe
System.Threading.StackCrawlMark.LookForMyCallersCaller
@ LookForMyCallersCaller
System.Threading
Definition
_ThreadPoolWaitCallback.cs:4
System
Definition
__ComObject.cs:4
source
mscorlib
System
Threading
StackCrawlMark.cs
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