terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ProcessArea()

void Terraria.Graphics.Light.LegacyLighting.ProcessArea ( Rectangle area)
inline

Implements Terraria.Graphics.Light.ILightingEngine.

Definition at line 129 of file LegacyLighting.cs.

130 {
131 float skyColor = this._skyColor;
133 if (skyColor == null)
134 {
135 }
136 Main.renderCount = Main.renderCount;
138 if (skyColor == null)
139 {
140 }
142 Vector2 screenLastPosition = Main.screenLastPosition;
143 int renderCount = Main.renderCount;
144 this.DoColors();
145 if (skyColor == null)
146 {
147 }
148 int renderCount2 = Main.renderCount;
149 this.Present();
150 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Graphics.Light.LegacyLighting._camera, Terraria.Graphics.Light.LegacyLighting._skyColor, Terraria.Graphics.Light.LegacyLighting.DoColors(), j__TPar, Terraria.Graphics.Light.LegacyLighting.Present(), Terraria.Main.renderCount, Terraria.Main.screenLastPosition, and Terraria.Graphics.Camera.UnscaledSize.