terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ClonePlayer()

void GUIClothesWindow.ClonePlayer ( )
inlineprivate

Definition at line 472 of file GUIClothesWindow.cs.

473 {
474 if (this.clonePlayer == null)
475 {
476 }
477 int myPlayer = Main.myPlayer;
478 Player player = this.clonePlayer;
487 Item[] armor = player9.armor;
489 long entityId = armor.entityId;
490 Item blankItem = this._blankItem;
491 if (blankItem == null || blankItem != null)
492 {
494 Item[] armor2 = player10.armor;
495 player10.PlayerFrame();
496 return;
497 }
498 throw new ArrayTypeMismatchException();
499 }
class f__AnonymousType0<< Count > j__TPar
static int myPlayer
Definition Main.cs:2337

References _blankItem, clonePlayer, Terraria.Entity.entityId, j__TPar, and Terraria.Main.myPlayer.

Referenced by Draw().