terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TcpLocalClientLoop()

static void Terraria.Netplay.TcpLocalClientLoop ( object threadContext)
inlinestatic

Definition at line 176 of file Netplay.cs.

177 {
178 int num = 1;
179 if (num == 0)
180 {
181 }
182 if (num == 0)
183 {
184 }
185 Main.menuMode = 14;
186 Thread.Sleep(200);
187 }
class f__AnonymousType0<< Count > j__TPar
static void Sleep(int millisecondsTimeout)
Definition Thread.cs:207

References j__TPar, and System.Threading.Thread.Sleep().