terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ClientLoopFrameUpdate()

static void Terraria.Netplay.ClientLoopFrameUpdate ( )
inlinestatic

Definition at line 291 of file Netplay.cs.

292 {
293 if (!true)
294 {
295 }
297 string textValue = Language.GetTextValue("Net.FoundServer");
298 if ("Net.FoundServer" == null)
299 {
300 }
301 if ("Net.FoundServer" == null)
302 {
303 }
304 int num = 1;
305 if ("Net.FoundServer" == null)
306 {
307 }
308 if (num == 0)
309 {
310 }
311 if (num == 0)
312 {
313 }
314 if (num == 0)
315 {
316 }
317 }
class f__AnonymousType0<< Count > j__TPar
static string GetTextValue(string key)
Definition Language.cs:54
static DateTime Now
Definition DateTime.cs:530

References Terraria.Localization.Language.GetTextValue(), j__TPar, and System.DateTime.Now.

Referenced by Terraria.Netplay.UpdateClientNet().