terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Apply()

override bool Terraria.GameContent.Generation.ActionGrass.Apply ( Point origin,
int x,
int y,
params object[] args )
inline

Definition at line 12 of file ActionGrass.cs.

13 {
14 if (!true)
15 {
16 }
17 Tile tile;
18 bool flag = tile.active();
19 if (!true)
20 {
21 }
22 Tile tile2;
23 bool flag2 = tile2.active();
25 if (3 == 0)
26 {
27 }
28 return base.UnitApply(origin, x, y, args);
29 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom _random
Definition GenBase.cs:13

References Terraria.WorldBuilding.GenBase._random, Terraria.Tile.active(), and j__TPar.