terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateActiveDevice()

static void InControl.InputManager.UpdateActiveDevice ( )
inlinestaticprivate

Definition at line 817 of file InputManager.cs.

818 {
819 int num = 1;
820 if (num == 0)
821 {
822 }
823 if (num == 0)
824 {
825 }
826 InputDevice inputDevice = InputManager.ActiveDevice;
827 if (num != 0 || num == 0)
828 {
829 }
830 if (num != 0)
831 {
832 if (num == 0)
833 {
834 }
835 return;
836 }
837 }

References InControl.InputManager.ActiveDevice.

Referenced by InControl.InputManager.UpdateInternal().