terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawSelf()

override void Terraria.GameContent.UI.Elements.UIItemSlot.DrawSelf ( SpriteBatch spriteBatch)
inlineprotectedvirtual

Reimplemented from Terraria.UI.UIElement.

Definition at line 48 of file UIItemSlot.cs.

49 {
50 Vector2 position = this._itemArray.position;
51 float x = this._dimensions.X;
52 int num = 16976;
53 if (num == 0)
54 {
55 }
56 if (num == 0)
57 {
58 }
59 float inventoryScale = Main.inventoryScale;
61 if (num == 0)
62 {
63 }
64 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
CalculatedStyle _dimensions

References Terraria.UI.UIElement._dimensions, Terraria.GameContent.UI.Elements.UIItemSlot._itemArray, Terraria.GameContent.UI.Elements.UIItemSlot._itemSlotContext, Terraria.Main.inventoryScale, j__TPar, Terraria.Entity.position, and Terraria.UI.CalculatedStyle.X.